Art, Tech and Exhibition Projects


Chronicles of Kura River - Interactive VR Showcase
An immersive Virtual Reality experience designed to raise environmental awareness. Users explore the impact of climate change on river ecosystems through interactive storytelling and real-time immersive visualisation.




Adventures of Tortoise Jonathan - VR Game
A VR-based educational game that helps children develop empathy, teamwork, and problem-solving skills. The immersive game uses interactive storytelling to encourage social-emotional learning.


Gender Graph – Digital Media for Gender Equality
A data-driven interactive platform that visualizes gender-related social issues and aimed at sparking conversations on gender equality. Through exhibitions and digital storytelling, it engages audiences in discussions on gender equality and social progress.


Women Leadership School and STEAM Education Program
A mentorship and skills development initiative that empowers young women in leadership and technology. The program offers workshops, mentorship, and hands-on training to foster career growth in STEAM fields.




Interactive Educational Books – "The Adventures" Series
A collection of digital and printed interactive storybooks designed to spread empathy, inclusion, and social development of children. Each book promotes values such as inclusivity, kindness, and conflict resolution through engaging narratives, animations and interactive games.


InclusiBot: AI-Driven Robotics for Social Inclusion
An ongoing project combining robotics and AI to develop adaptive learning tools. InclusiBot is tailored to support inclusive education for neurodivergent learners and underrepresented communities.
