Adventures of Tortoise Jonathan - VR Game
A VR-based educational game that helps children develop empathy, teamwork, and problem-solving skills. The immersive game uses interactive storytelling to encourage social-emotional learning.
#VIRTUALREALITY#EDUCATION#INCLUSIVITY
12/2/20231 min read
"Adventures of Tortoise Jonathan" is an immersive VR storytelling game designed to enhance social-emotional learning in children. By combining interactive VR environments, real-world shadow play, and engaging gameplay mechanics, the project creates a multi-layered storytelling experience that fosters empathy, teamwork, and problem-solving skills. Through 360° camera footage and mixed-media techniques, the game blends real-world elements with digital interaction, making it a unique educational tool for inclusive learning.
Impact & Achievements
Engaged over 420+ children in interactive storytelling sessions, improving their collaboration and emotional intelligence.
Showcased at 5 schools, shelters, and IDP centers highlighting VR’s role in social learning.
Tested in schools and child development centers, demonstrating its effectiveness as an alternative learning tool for social-emotional development.
Recognized as an innovative approach to inclusive education, especially for neurodivergent learners and children with communication challenges.
Praised by educators and parents as a fun yet meaningful way to encourage empathy and teamwork.
Skill Set & Technologies Used
VR Development & Programming: Unity VR, C# (Built interactive mechanics and real-time decision-making features.)
360° Camera & Mixed Reality Integration: (Blended real-world shadow play with digital elements in VR.)
Interactive Storytelling & Gameplay Mechanics: (Designed narrative-driven interactions and character animations.)
Environmental Design & User Experience: (Created immersive, engaging worlds for social learning.)
My Contribution
Developed and programmed interactive VR mechanics in Unity & C#, ensuring smooth user interactions and a seamless transition between digital and real-world storytelling.
Designed & implemented mixed-reality elements, integrating real shadow play into the VR environment for a unique blended interactive experience.
Led the 360° camera integration, capturing real-world visuals to enhance immersion and engagement in the VR storytelling process.
Created dynamic narrative branches, allowing players to explore different story paths based on their decisions, reinforcing problem-solving and teamwork skills.
Collaborated with educators, child psychologists, and designers to refine the game as an effective social-emotional learning tool.













